MAKE OBJECT CONE

This command will construct a 3D object from a cone mesh.

  Syntax
MAKE OBJECT CONE Object Number, Size
  Parameters
Object Number
Integer
The object number
Size
Float
The size of the cone

  Returns

This command does not return a value.

  Description

The mesh is used as the root limb for the 3D object. The 3D object will be constructed untextured and such models will appear white when displayed. The parameters should be specified using integer values.

  Example Code
sync on
sync rate 120
hide mouse
cls 0
ObjectNumber=1
make object sphere ObjectNumber,10
color object ObjectNumber,rgb(0,0,255)
while mouseclick()=0
set cursor 0,0
if scancode()>1 and scancode()<8 then if object exist(ObjectNumber)=1 then delete object ObjectNumber
if inkey$()="1" then make object cube ObjectNumber,10:color object ObjectNumber,rgb(0,0,255)
if inkey$()="2" then make object box ObjectNumber,10,10,20:color object ObjectNumber,rgb(0,0,255)
if inkey$()="3" then make object cylinder ObjectNumber,10:color object ObjectNumber,rgb(0,0,255)
if inkey$()="4" then make object cone ObjectNumber,10:color object ObjectNumber,rgb(0,0,255)
if inkey$()="5" then make object plain ObjectNumber,10,10:color object ObjectNumber,rgb(0,0,255)
if inkey$()="6" then make object triangle ObjectNumber, 0, 0, 0, 5, 5, 0, 0, 5, 0:color object ObjectNumber,rgb(0,0,255)
xrotate object ObjectNumber,wrapvalue(object angle x(ObjectNumber)+1)
yrotate object ObjectNumber,wrapvalue(object angle y(ObjectNumber)+1)
sync
endwhile
delete object ObjectNumber
end
  See also

BASIC3D Commands Menu
Index